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Halo 3 Review
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Genre: FPS |
Developer:
Bungie |
Publisher: Microsoft Games |
| Platform: Xbox 360 |
Players: 1-16 |
Release:
September 25, 2007 |
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Visuals:
8/10
Gameplay: 8/10
Control: 7/10
Sound: 9/10
Replay Value: 7/10
Impact Rating: 8/10
Overall Rating: 90%
Nine times out of ten when a new game is
released with a lot of hype behind it. It
turns out to be a let down in two or more
areas. And while it is true, that I just
pulled that number out of my ass, (I really
don’t know how often that happens other than
it does,) Halo 3 does fall under this rule,
yet it’s still a fun game.
In a nut shell, Halo 3 is not all that
different from the previous titles,
marginally better both visually and gameplay
wise but that’s about it. Even the
adjustments to the controls weren’t all that
much of a change took me about 5 minutes
really to get used to them. Opposed to the
hour Microsoft claimed it will take, keeping
in mind that I haven’t played Halo 2 in over
a year, but that’s okay, after all if it
aint broke, don’t fix it as the old saying
goes. The basic controls remain the same but
the L and R Bumper buttons are now used for
reloading left or right equipped weapons.
The LB can also be used to swap to another
left weapon while the RB can also be used to
as an action button. The X button is now
used to activate equipment such as the
Bubble Shied, Trip Mine, Grav Lift or Energy
Drain.
In an attempt to fix multiplayer, which
Bungie admitted that they did a bad job with
for Halo 2, they broke single player. Halo 3
single-player is short, too short
considering we’re supposed to be finishing
the fight and all. Took me exactly two days
to finish the whole game on normal mode, and
I wasn’t playing this hardcore, it’s just
that short. Some may argue that I should
have had it on a harder setting, but to be
honest that wouldn’t have changed the fact
that it is short. I just would be repeating
the same missions over and over due to
getting killed repeatedly by over-powered
enemies. Now that I mention it, I did spend
some parts of the single player mode on
normal doing just that, so the game is
challenging, just not long enough to justify
all the hype.
As I hinted earlier, it’s likely due to the
fact that Bungie spent most of their time
working on the multiplayer side of this, and
why not? After everyone has finished the
game it’s only multiplayer that they’ll be
doing for the most part. Unfortunately this
is where single player fans and people slave
to 56k modems get screwed.
But enough about the rant regarding the
lackluster single-player mode, new weapons
and features are featured in this such as
the Assault Rifle, Brute Spiker, Spike
Grenades, Spartan Laser, Machinegun turrets
and Missile Pods. That’s right, you can rip
Machinegun turrets and Missile Pods right
off from where they were mounted and walk
around gunning people down with them. The
catch is you can only do just that, walk;
the turrets are heavy even for a Spartan, so
your movement speed will take a hit as long
as you have it equipped. In addition to
that, the Needler and Brute Shot have been
modified for more destructive force.
Halo 3 also features new tools and vehicles
such as the Mongoose, an ATV that can
transport up to two people across the map at
high speeds. Unlike the Warthog this vehicle
has no weapons mounted onto it. However the
person sitting in the back has the option of
firing their gun. The Mongoose won’t protect
you from a barrage of grenades thrown in
your general direction, however the Bubble
Shield will. When the shield is up you will
be fully protected from all shots fired at
you, the only catch is this shield works
both ways. You can’t shoot at anything
standing outside of the shield… unless they
decide to walk inside of it to join you.
In the end, Halo 3 is decent it looks great;
it’s fun and contains a great multiplayer
mode. But as I said the single player mode
is lacking and if that’s all you’re really
interested in I highly suggest you just rent
this and get it over with, but if you’re
interested in multiplayer as well, which is
likely most people then this is right up
your ally.
BEST FEATURE – Finishing the fight
WORST FEATURE – Too short of a game
Eddie Hicks, Gaming-Media Staff
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