Orem, Utah, Aug 18, 2015 – Squishy Games announces the launch of a Kickstarter campaign to enhance the development of Rogue Invader; a genre-flipping rogue-like shooter that brings a new HD twist to old school Macintosh-inspired gameplay.
The Rogue Invader campaign is live at:
https://www.kickstarter.com/projects/squishygames/1788579563?token=05251453
"Bringing Rogue Invader to Kickstarter is about bringing the very best experience to our fans, and allowing us to achieve our ambitious goals for the game," says Squishy Games founder, Nathan Rees. "We have been actively pursuing development for nearly a year and we plan to launch in Fall 2015, so the ability to utilize Kickstarter as a platform is allowing us to push the game to new heights and to deliver the adventure that we’ve always dreamed of.”
Watch the Trailer:
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With the funds raised through Kickstarter, Squishy Games wishes to expand the scope of the project, bringing in experienced composer Caleb Blood to deliver a soundtrack that matches the intense moment-to-moment combat that Rogue Invader specializes in.
Key Features
*1-bit graphics throughout, created at 720p resolution
- Every pixel is black or white.
- No pixel is grey or colored. (Interpolation is unavoidable at non-1280x720 resolutions.)
*Roguelike: every playthrough is different and death of a soldier is permanent
- Every choice you make matters
- Taking risks and playing differently might lead to success and easier future paths
- ...or it might kill you
*12 unique areas combining procedural generation and pre-created encounters
- Persistent damage--destroyed objects are rebuilt over several playthroughs
*6 enemy classes, each with three different personalities to provide different AI interactions during each launch
Mini bosses and side quests that reward you for taking risks
*8 cutscenes to provide background and exposition to drive plot and increase your involvement
*Vast modification options
- Collect 5 unique resources during invasion to rebuild your arsenal and ease future invasion runs
- 8 gun types, each with 1-6 modification slots
- 15+ modifications for guns
- 100s of combinations that provide usability unique to you and your play style
*Original orchestral music score by Caleb Blood
Make constant trade-offs to win the invasion
- Bigger gun or more ammo?
- Use this gun now or beam it up to be studied?
- Run through a section or sit back and kill all the aliens?
- Risk destroying all your cover or collect more resources for the next soldier to use?
*Homeworlds of soldiers pay homage to nearly 100 sci-fi locations for the out and closeted sci-fi nerds
- Homeworlds provide soldiers perks
Endlessly replayable
- Hunt achievements
- Search for secrets
- Improve the arsenal
- Explore the world
- Thumb your nose at King Zeno